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Hell Hound

Challenge 3 (700 XP), Medium fiend , lawful evil

HP 45 (7d8) AC 15 SPD 50 ft.

Ability Scores
STR DEX CON INT WIS CHA
17 (+3) 12 (+1) 14 (+2) 6 (-2) 13 (+1) 6 (-2)
Skills
Perception: +5
Senses
Darkvision 60 ft., passive perception 15
Languages
Understands infernal but can't speak it
Damage Immunities
fire
Keen Hearing and Smell
The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics
The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 7 (2d6) fire damage.
Fire Breath (Recharge 5-6)
The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.

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